Thursday, April 4, 2013

Desert Valley Screenshots

Some screenshots from Scot Desert Valley, the first level.








Start in Desert Valley



Start of Scot Game in Desert Valley. This will be the starting point of the Scot Game. Chris has done a great job getting the atmosphere we wanted for this Desert Valley, the place where all starts.

Rocks in place


Chris has been working on our first level "Desert Valley" and placed the rocks into it. Coming out quite nice I think.

It Rocks and Rolls

My partner Chris Van Wijmeersch made this rock in 3DCoat for the game. Really nice work I must say. Will be interesting to see in textured version.









And with some color and DOF added





Main Character imported to Unity


The main character "Celly" is now imported into Unity and with some adding of a double-sided shader turning Culling Off for the hair she looks great. This video is from the Unity Editor view and not in full graphics quality

Third Person Camera



Have been working with a Unity third person view camera that avoids going through the ground or loose character behind walls.

Scot Unity started



After some practical SVN things we got started with porting current state of the Scot Game to Unity today. Here is a quick screenshot of our main character Celly standing in the desert that will be the first level in game. Much work remains but I'm glad that we now are on track again.